That's not a fair comparison. The Xbox 360's 1TFLOP measurement is with double-precision floating point calculations. The PS3 will only achieve about 200GFLOPs with double-precision math. It can achieve 2 TFLOPs with non-compliant single-precision... but the jury is still out on how much that matters.
Don't worry, Sony has forseen the future problems with wireless controllers and adapted. You see when you get frustrated at a game and throw your controller the cord usually saves it from going too far away from the system. You get up out of your seat and pick the controller back up.
Now with the new PS3 controller, they have addressed that issue by making the controller double as a boomerang. You get ****ed off and throw the controller....no problem!!!! in a matter of seconds the controller comes back to you so you can continue your gaming.
Grandmaster said:First screenshot!
http://ps3media.ign.com/ps3/image/a...rts-fight-night-round-3-20050516050446674.jpg
Crazy.
Since the console has two HD outputs, it is can be hooked up to two side-by-side HDTVs to projecting video in a 32:9 extra-widescreen format (think Cinemascope in your living room). Like a gigantic version of the Nitnendo DS, the dual digital outputs also allow for an extended game display, with the action on one screen and either game information or video chat on the second.
ignipotentis said:Now... We know the 360 (less the B.C. issue), and we know the PS3. My big question, what makes Big N so confident it will call its console, Revolution.