M
Messiah
Guest
First, before anyone goes nuts, I know that it's a Release Candidate and I did the install realizing that a) there would most likely be problems and b) that I would be unable to uninstall it. I'm asking not to moan about DirectX 9, rather, I'm trying to troubleshoot some problems that I'm having since I installed a new ATI Radeon 9700 Pro and the DirectX 9 RC within days of each other. I'm hoping that the issue is the Release Candidate and not the new card. Anyway, on to the rest of the post...
I installed the Radeon 9700 Pro (have not overclocked it, installed in an Asus P4S8X which has been running wonderfully for me since Day One, running at AGP 8x in BIOS and ATI SmartGART) last week and was too tempted by the ATI DirectX 9 demos to not install the Release Candidate. I also installed ATI's DirectX 9 RCO Compatible Catalyst drivers. Immediately benchmarked and got 3DMark scores a few hundred points over my DirectX 8 tests (14300). Between the 1.2 patch and the Radeon I've, happily, been able to play Battlefield 1942 with the smoothest of framerates for the first time since purchasing it. However, in both Medal Of Honor:Allied Assault and Medal Of Honor:Spearhead I am having severe framerate lock-ups. They are frequent and largely random, though I have noticed that they happen more often when switching weapons and just after death. The framerate freeze occurs in both the single-player and multi-player games, so I'm sure it's not lag. Considering my GeForce 4 440MX card could play both games without these problems, I'm not willing to try knocking down in-game texture quality options, though I experience the same problems with anti-aliasing turned off or on via the ATI Control Panel. In theory, the Radeon 9700 Pro should be trouncing, at least, MOH:AA. Anyone else having similiar issues?
I'm going to start with a clean install, putting me back to DirectX 8.1. Both games seemed to be running great under DirectX 8, though I only played each a short time before installing the DX9 Release Candidate. If my problems still aren't resolved, I'll try kicking the AGP down to 4x and see if that helps. I'm reluctant to do so, however, since the mobo and card are _supposed_ to be capable of running at 8x.
For all concerned:
BIOS Shadowing: Disabled
AGP Aperture: Tried at 64MB and 128MB
Fast Write: Enabled in BIOS and in ATI Control Panel
AGP: 8x in both BIOS and ATI SmartGART
SiS AGP Driver 1.12
OS: Windows XP Professional SP1
DirectX: DirectX 9 Release Candidate
ATI Catalyst Driver: 6.13.10.6228 supporting DirectX 9 RC
Motherboard: Asus P4S8X (stable and running like a champ, so, please, no "It's the crappy P4S8X!")
Processor: Intel Pentium 4 2.53ghz 533FSB
Memory: 512MB Kingston DDR333/DDR2700 (again, please no blame on the Kingston, it worked just dandy with the GeForce 4 440MX with all options set to highest quality in most games)
PSU: Antec 430 TruePower
Any feedback would be appreciated.
-Messiah
I installed the Radeon 9700 Pro (have not overclocked it, installed in an Asus P4S8X which has been running wonderfully for me since Day One, running at AGP 8x in BIOS and ATI SmartGART) last week and was too tempted by the ATI DirectX 9 demos to not install the Release Candidate. I also installed ATI's DirectX 9 RCO Compatible Catalyst drivers. Immediately benchmarked and got 3DMark scores a few hundred points over my DirectX 8 tests (14300). Between the 1.2 patch and the Radeon I've, happily, been able to play Battlefield 1942 with the smoothest of framerates for the first time since purchasing it. However, in both Medal Of Honor:Allied Assault and Medal Of Honor:Spearhead I am having severe framerate lock-ups. They are frequent and largely random, though I have noticed that they happen more often when switching weapons and just after death. The framerate freeze occurs in both the single-player and multi-player games, so I'm sure it's not lag. Considering my GeForce 4 440MX card could play both games without these problems, I'm not willing to try knocking down in-game texture quality options, though I experience the same problems with anti-aliasing turned off or on via the ATI Control Panel. In theory, the Radeon 9700 Pro should be trouncing, at least, MOH:AA. Anyone else having similiar issues?
I'm going to start with a clean install, putting me back to DirectX 8.1. Both games seemed to be running great under DirectX 8, though I only played each a short time before installing the DX9 Release Candidate. If my problems still aren't resolved, I'll try kicking the AGP down to 4x and see if that helps. I'm reluctant to do so, however, since the mobo and card are _supposed_ to be capable of running at 8x.
For all concerned:
BIOS Shadowing: Disabled
AGP Aperture: Tried at 64MB and 128MB
Fast Write: Enabled in BIOS and in ATI Control Panel
AGP: 8x in both BIOS and ATI SmartGART
SiS AGP Driver 1.12
OS: Windows XP Professional SP1
DirectX: DirectX 9 Release Candidate
ATI Catalyst Driver: 6.13.10.6228 supporting DirectX 9 RC
Motherboard: Asus P4S8X (stable and running like a champ, so, please, no "It's the crappy P4S8X!")
Processor: Intel Pentium 4 2.53ghz 533FSB
Memory: 512MB Kingston DDR333/DDR2700 (again, please no blame on the Kingston, it worked just dandy with the GeForce 4 440MX with all options set to highest quality in most games)
PSU: Antec 430 TruePower
Any feedback would be appreciated.
-Messiah