splinter cell demo

Discussion in 'PC Gaming' started by da rock, Dec 15, 2002.

  1. da rock

    da rock Guest

    for those of you waiting for the release Splinter Cell for the pc,
    the folks at Voodoo Extreme have news of a demo to be released
    on the 19th and a release date of 1/21 for the full game!
    guess i know what i'll be checking out next thurs.!
     
  2. Electronic Punk

    Electronic Punk Administrator Staff Member Political User Folding Team

    Messages:
    18,590
    Location:
    Copenhagen, Denmark
    Nearly the 19th here in the UK, this game looks very sweet indeed.
     
  3. Octopus

    Octopus Moderator

    Messages:
    1,200
    I doubt it will seccess on PC for many reasons,such as graphics on PC aren't the same on the three consoles( have you seen the flames in the game?).
    nobody and I mean nobody can beat Solid Snake nor his dog Ocelot
    :D
     
  4. tengcm

    tengcm Guest

    What is the minimun system requirement ??
     
  5. DuffMan

    DuffMan Guest

  6. Codasmd

    Codasmd Old School XPeriencer

    Messages:
    495
    Location:
    Los Angeles, CA.
    Downloading now but I have to go to work. :(

    This was off of the above link:

    Minimum Configuration:
    800 MHz Pentium III or AMD Athlon
    256 MBytes RAM
    DirectX 8.1
    32 MBytes video card ***
    DirectX 8.1 compatible sound card
    8x speed CD/DVD-ROM drive
    1,5 GIG Hard Drive Space

    Recommended Configuration:
    1000 MHz Pentium III or AMD Athlon or better
    256 MBytes RAM or better
    DirectX 8.1
    64 MBytes video card ***
    DirectX 8.1 compatible sound card with surround system
    8x speed CD/DVD-ROM drive or better
    2,1 GIG Hard Drive Space

    ***Splinter Cell supports the following graphic cards:
    - Nvidia GeForce2 Ti/Ultra/Pro/GTS/MX400/MX
    - Nvidia GeForce3 familly
    - Nvidia GeForce4 familly
    - Matrox Parhelia
    - ATI Radeon 8500/9000/9500/9700

    Supported OS: Win 98/2000/ME/XP
     
  7. chris

    chris Free to Fly

    Messages:
    1,109
    Its on the way here as well, i've alot about this game cant wait to try it :)
     
  8. Herkalees

    Herkalees Guest

    Um, as far as I know, 80% of computers bought within the last 2 years have graphics capabilities beyond what the X-Box can do... unless they got a super-inexpensive machine.

    But I could be wrong...
     
  9. canadian_divx

    canadian_divx Canadian_divx

    the demo was not as good as i thought it would be
     
  10. DuffMan

    DuffMan Guest

    Anyone else having sound issues with this demo.
    It is really irritating.
    Almost identical to the sound problem I had with battlefield 1942.
     
  11. da rock

    da rock Guest

    it looks pretty good , but the dang camera keeps going in circles!
    i tried resetting the camera,inverted the mouse etc. but it just keeps going in circles!
     
  12. chris

    chris Free to Fly

    Messages:
    1,109
    its still seems buggy, like for me when i press esc in game the text on the menu is messed up so i have to guess what is what. also, does it seem to run slow and laggy to anyone else?

    i'm running an athlon xp 2000+ with 512mb memory, and a ge4 64mb.

    although because of my gfx card it was crap slow, it did look purty at 1600x1200 =)
     
  13. da rock

    da rock Guest

    ok figured out why the camera kept spinnning,it seems if you have a game controller installed it somehow picks up on the z axis of your controller and won't stop the spinning until you reset
    the z axis to the center! weird! anyway got working and played a few minutes of it. looking good so far!:cool:
     
  14. Octopus

    Octopus Moderator

    Messages:
    1,200
    the routine in the game is slow(the music comes in when you're spotted by the enemy and then starts fading when you finish them!)
    .no blood, and the most stupid thing is that enemies get scared from darkness lol
    100MB just for one mission that takes 10 mins. to finish it :(
    I give it 3 from 5.
     
  15. Sazar

    Sazar F@H - Is it in you? Staff Member Political User Folding Team

    Messages:
    14,905
    Location:
    Between Austin and Tampa
    I actually found the game very entertaining... short YES... extremely... took me a coupla minutes...

    but after I finished it I have been trying out all kinds of different things...

    I am currently playing it on 1600x1200 with full options and there is no lag @ all... also sound effects are brilliant :) I swear you can almost hear his heart beat as he goes into hair raising situations..

    his ability to jump is also pretty kewl... dunno if anyone else has tried it yet... if you jump onto a wall and jump again he does a jackie chan and kicks off the wall... just make sure you can control the jump... the whino outside... sneaking up behind him and grabbing him was sweet as well...

    there are some nice innovations... they have done away with the always RUN feature and now you can control the speed of your player with the mouse wheel (if you have one)... its a very realistic game cept for the enemy not being fond of the dark... but on the hard level it is a little different :) not much but a little...

    my friend has it on his xbox and I can tell you right now that my graphics are FAR beyond anything his xbox is producing...

    so far I have had no gameplay glitches or sound or camera or anything... not discernible.. there is an issue when I am in the room where you will exfiltrate from and if I stand near the wall and move around (camera that is) the camera goes into the wall... just hope its a bug in the demo... :)

    the nightvision and heat signature modes are brilliant and the optical cable thinger is to die for :) I love this game...
     
  16. Herkalees

    Herkalees Guest

    Have any of you played it on the X-Box? I have it and I can't pull myself out of the living room. I haven't tried the PC version, but the X-Box version is easily one of the best games I've ever played.
     
  17. Sazar

    Sazar F@H - Is it in you? Staff Member Political User Folding Team

    Messages:
    14,905
    Location:
    Between Austin and Tampa
    like I mentioned before.. my m8 has the game...

    I have seen him play it but have refused to myself because I want to play in on the pc :) and it is not as time delayed as Halo...

    it does look good... the story will ultimately determine whether or not I personally like the game.. but no game has ever kept me glued to a gaming system/pc like halo did when I first bought it...

    we finished it within a week cooperative play... playing around 2 hrs a day for a few.. coulda been quicker but my m8's are not really into fps's and kinda have a massive lack of aiming skillz lol...

    BUT I will buy it when it comes out and then compare it to the xbox game to see if there are any deviations from the story :)
     
  18. xsivforce

    xsivforce Prodigal Son Folding Team

    Messages:
    8,547
    Location:
    Texas, USA
    Mentioned by snoop on MSFN:

    1. Changing Movement Speed:
    -Go into "Settings" and look for "ZoomIn/Accelerate"
    and "ZoomOut/Decelerate" under the crouch
    configuration. Mine is set to the middle mouse scroll
    button, so when I want to run faster I move the scroll
    button forward, and when I want to slow down, I move
    the scroll button backward. This changes your upright
    as well as stealth movement speed.

    2. Rolling:
    -First, increase your movement speed (refer to previous
    instruction if you don't know how). If you want to
    roll while in an upright position, run forward and hold
    your crouch key for a short period of time, until you
    begin rolling. The same is true for rolling from a
    "Stealth Position". While crouched over move forward
    and hold the crouch key for a short period of time
    until you begin your roll.

    3. Wall Jump:
    -Stand next to a wall and face forward. Make sure your
    body is perpendicular to the wall. Then, jump upward
    with the jump key and wait until you are at the
    maximum height of your jump, and tap your jump key
    again.

    4. Split Jump:
    -First you have to repeat the steps of the Wall Jump,
    but with one slight adjustment. Instead of tapping
    your jump key as you gain maximum height on your first
    vertical jump, hold your jump key until your Split Jump
    is completed.

    5. Drop Attack:
    -Get into the split jump position and wait until an
    enemy walks under you. Then tap your jump key again
    to drop onto them, which knocks them unconscious.

    6. Quiet Landing:
    -Drop from your Split Jump by tapping your jump key
    but hold down your Crouch Key until you hit the ground.

    7. Door Peek:
    -Move to a door and hold down your Interact Key instead
    of just releasing it. The game will pause somewhat as
    long as you are holding down the Interact key. Then,
    with the key being held down tap your backwards
    movement key until you see "Open Door Stealth"
    highlighted. Then release the interact key and you
    crack the door to peek in.

    8. Split Jump Shooting:
    -Get into Split Jump position and tap your draw weapon
    key.

    9. Hanging Shooting:
    -Same as above but hang from a pipe instead of the split
    jump.

    10. Back to Wall Shooting:
    -Press your back to the wall key and move towards a
    corner. Hold the movement key that moves you in
    the direction of the open hallway/room. Then draw
    your weapon (while holding your movement key).

    11. Hostage Taking:
    -Sneak up behind an unsuspecting baddie until you see
    the "Grab Character" option. Then simply hit your
    interact button.

    12. Body Shield:
    -First take a character hostage like above, and while
    you are holding the character hit your draw weapon
    key. This uses the person you have as a hostage
    like a shield while you can shoot at any other enemies
    in sight.

    13. Moving Bodies:
    -Move up to an unconscious body until you see the
    interact option, then tap the interact key to pick the
    body up. Tap the interact key again to drop the body.
     
  19. Fu Xuen

    Fu Xuen Guest

    This demo is very exciting, but I experience two bugs :
    • Lights sources are visible through walls and doors (I have a VIA KT266A MB with Hyperion v4.45 drivers and an ATI 9700Pro GC with Catalyst v2.5 drivers).
    • The character (Fisher) keeps using the silent pistol even if I choose another item in the inventory (e.g. the pipe).
    I would be grateful if someone pointed out what I have missed.
     
  20. Octopus

    Octopus Moderator

    Messages:
    1,200
    innovation my a$$..in fact this movement has been stolen from MGS 2...with PS2 controller if you press the upward key slightly then Solid Snake or Raiden will walk, if you press too high then they run!
    about lights and shades..have been stolen from MGS2, too
    Hideo Kojima rules!