Operating System Microsoft Windows XP
DirectX Version 8.0
Mobo Manufacturer Soyo
Mobo Model VT8366-8233
AGP Rates (Current/Available) N/A / N/A
CPU AMD Athlon(tm) XP/MP/4 1467 MHz
FSB 133 MHz
Memory 256 MB
Graphics Chipset Matrox G400
Driver Name Matrox Millennium G450 DualHead
Driver Version 5.12.01.1720
Video Memory 32 MB
Program Version 3DMark2001 Original
Resolution 1024x768 32bit
Texture Format 32bit
FSAA Disabled
Z-Buffer Depth 32bit
Frame Buffer Triple
Rendering Pipeline D3D Software T&L
3DMark Score 815 3D marks
Game 1 Car Chase - Low Detail 12.5 FPS
Game 1 Car Chase - High Detail 4.9 FPS
Game 2 Dragothic - Low Detail 14.8 FPS
Game 2 Dragothic - High Detail 3.7 FPS
Game 3 Lobby - Low Detail 16.6 FPS
Game 3 Lobby - High Detail 10.3 FPS
Game 4 Nature Not supported by H/W
Fill Rate (Single-Texturing) 57.4 MTexels/s
Fill Rate (Multi-Texturing) 90.8 MTexels/s
High Polygon Count (1 light) 3.9 MTriangels/s
High Polygon Count (8 lights) 2.4 MTriangels/s
Environment Bump Mapping 12.0 FPS
DOT3 Bump Mapping Not supported by H/W
Vertex Shader 11.1 FPS
Pixel Shader Not supported by H/W
Advanced Pixel Shader Not run
Point Sprite 1.0 MSprites/s
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3dMark2000 for comparison:
CPU AMD Athlon(tm) XP/MP/4 1467 MHz
Graphics Chipset Maxtrox G450
Driver Name Matrox Millennium G450 DualHead
Resolution 1024x768 32bit
Z-Buffer Depth 32bit
Frame Buffer Triple
CPU Optimization AMD Athlon(tm)
3DMark Score 1540 3D marks
Game 1 - Helicopter - Low Detail 28.7 FPS
Game 1 - Helicopter - Medium Detail 20.0 FPS
Game 1 - Helicopter - High Detail 8.3 FPS
Game 2 - Adventure - Low Detail 26.0 FPS
Game 2 - Adventure - Medium Detail 23.6 FPS
Game 2 - Adventure - High Detail 21.7 FPS
Fill Rate (Single-Texturing) 114.6 MTexels/s
Fill Rate (Multi-Texturing) 122.6 MTexels/s
High Polygon Count (1 Light) 1.6 MTriangels/s
High Polygon Count (4 Lights) 1.6 MTriangels/s
High Polygon Count (8 Lights) 1.6 MTriangels/s
8MB Texture Rendering Speed 67.8 FPS
16MB Texture Rendering Speed 65.4 FPS
32MB Texture Rendering Speed 57.6 FPS
64MB Texture Rendering Speed N/A
Bump Mapping (Emboss 3-pass) 26.4 FPS
Bump Mapping (Emboss 2-pass) 36.4 FPS
Bump Mapping (Emboss 1-pass) 62.6 FPS
Bump Mapping (Environment) 38.2 FPS
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ph34r the crappiness
JJB6486