M
mrricque
Guest
My system:
AMD XP 1900, 512 ram, Geforce4 440 MMX, SB Live 5.1, 2 40GB hd. Windows XP clean install. System has both ms intellimouse and a wacom graphire tablet.
Both Sims and AOE II (Kings) crash upon startup. Both install cleanly, and you can even get to the setup screens.
Nothing that I have done to date has changed the behavior:
- video modes (640x480, 800x600, 1024x768)
- depth (8, 16, 32)
- compatibility modes (win95,98, ect)
- safe mode drivers
- latest Gainward drivers
- reinstallation of DirectX 8.1
- running from Administrator account
- disabling video acceleration, sound acceleration
AOE supports all kinds of options - Nostartup, 800, Nosound, ect. None of them make any difference.
Other games seem to work just fine. Examples: BattleZone, Grim Fandango, Lego Creator, Mattel Constructor, Starcraft, and others.
Dxdiag shows no errors and seems to operate properly. All the tests pass.
The odd thing is that I could swear that these games worked at one time on this box.
Ideas?
If this were Unix/Linux, I'd have a core with a stack trace and some tools. Anybody know if there is such a thing as a system call tracer (trace, tusc) for Windows XP?
AMD XP 1900, 512 ram, Geforce4 440 MMX, SB Live 5.1, 2 40GB hd. Windows XP clean install. System has both ms intellimouse and a wacom graphire tablet.
Both Sims and AOE II (Kings) crash upon startup. Both install cleanly, and you can even get to the setup screens.
Nothing that I have done to date has changed the behavior:
- video modes (640x480, 800x600, 1024x768)
- depth (8, 16, 32)
- compatibility modes (win95,98, ect)
- safe mode drivers
- latest Gainward drivers
- reinstallation of DirectX 8.1
- running from Administrator account
- disabling video acceleration, sound acceleration
AOE supports all kinds of options - Nostartup, 800, Nosound, ect. None of them make any difference.
Other games seem to work just fine. Examples: BattleZone, Grim Fandango, Lego Creator, Mattel Constructor, Starcraft, and others.
Dxdiag shows no errors and seems to operate properly. All the tests pass.
The odd thing is that I could swear that these games worked at one time on this box.
Ideas?
If this were Unix/Linux, I'd have a core with a stack trace and some tools. Anybody know if there is such a thing as a system call tracer (trace, tusc) for Windows XP?