Discussion in 'Windows Desktop Systems' started by AaronMcarthur, Jun 12, 2002.
Could someone explain to me what DirectX exactly is???
I will tomorrow, my head is caving in atm
Suppose to keep them games running just right. (yeah...right) Don't touch v9 yet it is still beta.
no body knows, and we are not supposed to ask
well if you really want to know I will tell you tomorrow Not talking versions but what it really is...
Spent the last year programming directx "games".
haha ok, Why tommorow?
A set of APIs developed by Microsoft that enables programmers to write programs that access hardware features of a computer without knowing exactly what hardware will be installed on the machine where the program eventually runs. DirectX achieves this by creating an intermediate layer that translates generic hardware commands into specific commands for particular pieces of hardware. In particular, DirectX lets multimedia applications take advantage of hardware acceleration features supported by graphics accelerators.
DirectX 2, released in 1996, supports the Direct3D architecture. DirectX 5, released in 1998, adds new layers to the DirectX API, In addition to the low-level layer that communicates directly with multimedia hardware, DirectX 5 also includes a Media layer that enables programmers to manipulate multimedia objects and streams. DirectX 5 also supports USB and IEEE 1394 buses, AGP, and MMX.
i still prefer opengl
Ok.. well it used to anyway... hehehehe
What is glide? seen it as an option in some games but don't know what it is.
Glide is a 3dfx mode...very fast very clean.