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Unreal Tournament Sound

Electronic Punk

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Political User
Just tried that didn't seem to wrk

Weird but footsteps come thru fine its just voice comms and weapons fire etc.

Strange indeed.
A copy of my previous post....

This was my reply to the same question asked a while ago :-

Too fix the crackly sound you sometimes get in ut, when loading in XP, open advanced preferences (type preferences from console), open audio section, change effectschannels too 8, change latency too 60, restart UT.
The problem is caused by windows XP hd prefetching algorithm loading ut modules faster than the sound subsystem can initialise properly - hence it only occuring when ut loads from system cache, worked for me and many others

also another reply by zippythepinhead was made he said this :-

I fixed it by disabling DirectSound within Unreal Tournament through the console. I haven't had any sound issues since

The issue worked for me and the user i hope it does the same.


im sorry guys but I dont see theat option on the Audio tab on the menu, can anyone explain in more detail as to there I can locate these? Thank you.:cool:


this is interesting I took my latency from 40 to zero and have no problems....
I read to do this on one of the UT forums that I visit.

try it it may work for you???

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Perris Calderon wrote on Electronic Punk's profile.
Ep, glad to see you come back and tidy up...did want to ask a one day favor, I want to enhance my resume , was hoping you could make me administrator for a day, if so, take me right off since I won't be here to do anything, and don't know the slightest about the board, but it would be nice putting "served administrator osnn", if can do, THANKS

Been running around Quora lately, luv it there https://tinyurl.com/ycpxl
Electronic Punk wrote on Perris Calderon's profile.
All good still mate?
Hello, is there anybody in there? Just nod if you can hear me ...
What a long strange trip it's been. =)

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