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elkinm
Guest
Just got Unreal II and I can go through everything up untill the first real mission.
When I see the introduction flashes of all the bodies, during the scene with the head and the metar claw where I start to hear monster sounds the game crshes with the folowing error:
General protection fault!
History: FD3DRenderInterface::SetProjectorMaterial <- FD3DRenderInterface::SetMaterial <- (ProjectorMaterial Transient.ProjectorMaterial0) <- RenderStaticMesh <- (StaticMeshActor677) (StaticMesh JungleM.Plant.Plant_2_Elephantine) <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
I have an Athlon XP 1600, 512 MB RAM, Radeon 32MB DDR, 80 GB HD, Aureal SQ2500 sound card and windows XP running with the latest Cat 3.1 drivers and DirectX9. Just slightly above the minimum requiremens as far as graphics gow.
I tried setting all settings to lowest, and I still have the same problem in the same spot. I installed the EAX patch wihout any help which is expected as I never used EAX anyway. I don't knwo what happens past that point so I have no idea what could be the problem.
Anybody got any ideas?
Thanks
Michael Elkin
When I see the introduction flashes of all the bodies, during the scene with the head and the metar claw where I start to hear monster sounds the game crshes with the folowing error:
General protection fault!
History: FD3DRenderInterface::SetProjectorMaterial <- FD3DRenderInterface::SetMaterial <- (ProjectorMaterial Transient.ProjectorMaterial0) <- RenderStaticMesh <- (StaticMeshActor677) (StaticMesh JungleM.Plant.Plant_2_Elephantine) <- FDynamicActor::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
I have an Athlon XP 1600, 512 MB RAM, Radeon 32MB DDR, 80 GB HD, Aureal SQ2500 sound card and windows XP running with the latest Cat 3.1 drivers and DirectX9. Just slightly above the minimum requiremens as far as graphics gow.
I tried setting all settings to lowest, and I still have the same problem in the same spot. I installed the EAX patch wihout any help which is expected as I never used EAX anyway. I don't knwo what happens past that point so I have no idea what could be the problem.
Anybody got any ideas?
Thanks
Michael Elkin