unisgned integers and global cases in C#


OSNN Addict
25 Aug 2005
I am used to C++ more than C#.

In C++ you have header files and you have the ability to declare states. For example, you can declare a series of unsigned integers to be for a variety of different states to later use in switch statements or if-then statements.

Since C# does not have the same sort of structure with header files, how would I impliment a simular functionality in C#?

The reason why I want to use UINT is because you can do that super cool bit-wise and and or with them. Remember those good ol' days? You could define four different conditions like this:

UINT state_001 2
UINT state_002 4
UINT state_003 8
UINT state_004 16

Then a variable can be any one state or any combination of states. To assign a variable a particular state, you do a bitwise and to the variable. To see if the variable was set to any of the states, you do a bitwise or.
How would that look like in Visual C#?
Why do you want to do this? What is the ultimate end goal?

Also, having initialised ints in C++ is a waste, rather use #define.

#define state0 (1 << 0)
#define state1 (1 << 1)
#define state2 (1 << 2)
#define state3 (1 << 3)

unsigned int myvar = state1 & state3

This way no memory needs to be allocated to store "dumb" numbers that are never going to change, and certain compiler optimisations can be used.

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