Need some help with ProSavage KM133 video card

D

darklink1017

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I have a ProSavage KM133 with the lastest via, video, and amd drivers. Also I have the DirectX 9. Well the problem is that games such as Return To Castle Wolfenstein still run at OK framerates. ( I think RTCW runs at around 25 frames). I'm using powerstrip and I found out that the card is currently set to AGP 4x, and there is a 8x option below it, but it's grey. Is there a way i can set the card to 8x?
 
If the option is greyed out, I am pretty sure that it means that it is unavaliable, and you can not use it.
 
Thanks. Also, whenever I set games to 32-bit color mode, the games run very slowly. Here's my specs:

Diagnostic report - generated on 12/22/2002
------------------------------------------------------------------------------
PowerStrip build - 328
Windows build - v.5.1.2600.2.Service Pack 1
DirectX build - v.5.3.0000000.900 built by: DIRECTX
OpenGL renderer - ProSavage/Twister, v.1.1 2.40.101

System board
------------------------------------------------------------------------------
CPU speed - 1300 MHz
Type - VIA
AGP aperture - 64 MB
AGP transfer mechanism - DMA
AGP non-local memory - 58.9 MB
AGP driving value - 63h (N-ctrl=6, P-ctrl=3)
AGP revision - 2.00
AGP transfer rates supported - 1x, 2x, 4x
Current AGP transfer rate - 4x
Sideband addressing - hardware support, but currently disabled
Fast write protocol - (n/a)
AGP texturing - Enabled

Graphics card #1
------------------------------------------------------------------------------
Identity - S3 Graphics ProSavage + utilities
Memory clock - (n/a)
Engine clock - 153.92 MHz
IRQ - 11, not shared
AGP revision - 2.00
AGP transfer rates supported - 1x, 2x, 4x
Current AGP transfer rate - 4x
Sideband addressing - (n/a)
Display driver - s3gnb.dll, v.6.13.10.1089-13.93.53
DirectX driver - s3gnb.dll, v.6.13.10.1089-13.93.53
Attached monitor - hp pavilion mx70 (Hewlett Packard)
Monitor caps (1) - 1280x1024, 70kHz, 120Hz

Device enumeration
------------------------------------------------------------------------------
S3 Graphics ProSavage + utilities (8A265333h) - using IRQ11
AsusTek CPU-to-PCI/AGP bridge (03051106h)
AsusTek PCI-to-PCI/AGP bridge (83051106h)
AsusTek PCI-to-ISA bridge (06861106h)
AsusTek IDE controller (05711106h)
VIA Universal serial bus (USB) (30381106h) - using IRQ9
VIA Universal serial bus (USB) (30381106h) - using IRQ9
AsusTek SMBus (30571106h)
AsusTek Audio device (30581106h) - using IRQ10
RISQ Modular Systems Communication device (044E11C1h) - using IRQ18
AsusTek Ethernet controller (813910ECh)

OpenGL extensions
------------------------------------------------------------------------------
GL_ARB_multitexture
GL_ARB_texture_compression
GL_EXT_texture_compression_s3tc
GL_ARB_texture_env_combine
GL_EXT_texture_env_combine
GL_ARB_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_fog_coord
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_paletted_texture
GL_EXT_separate_specular_color
GL_EXT_shared_texture_palette
GL_EXT_stencil_wrap
GL_EXT_texture_env_add
GL_EXT_texture_lod_bias
GL_EXT_vertex_array
GL_KTX_buffer_region
GL_S3_s3tc
GL_SGIS_multitexture
GL_WIN_swap_hint
 
my guess is that video card doesnt have the jam to run 32bit color...try 16bit color

or shell out a few sheckles for a more powerful card

should add that it may well run older games in 32bit color no problem
 

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