ZeroHour
ho3 ho3 ho3
- Joined
- 22 Mar 2004
- Messages
- 1,118
DOS Airline:
Everybody pushes the airplane until it glides, then they jump on and let the plane coast until it hits the ground again, then they push again, jump on again and so on.
DOS with QEMM Airline:
The same thing - with more leg room to push.
MAC Airline:
All the stewards, stewardesses, captains, baggage handlers, and ticket agents look the same, act the same, and talk the same. Every time you ask questions about details, you are told you don't need to know, don't want to know, and that everything will be done for you without you having to know, so just shut up.
OS/2 Airline:
To board the plane, you have your ticket stamped ten different times by standing in ten different lines. Then you fill out a form showing where you want to sit and whether the plane should look and feel like an ocean liner, a passenger train, or a bus. If you succeed in getting on board the plane and the plane succeeds in getting off the ground, you have a wonderful trip... except for the times when the rudder and flaps get frozen in position, in which case you have time to say your prayers and get in crash position.
Windows Airline:
The airport terminal is nice and colorful, with friendly stewards and stewardesses, easy access to the plane, and a completely uneventful takeoff...then, once in the air, the plane blows up without any warning whatsoever.
Win NT Airline:
Everyone marches out on the runway, says the password in unison, and forms the outline of an airplane. Then they all sit down and make a whooshing sound like they're flying.
Unix Airline:
Everyone brings one piece of the plane with them when they come to the airport. They all go out on the runway and put the plane together piece by piece, arguing constantly about what kind of plane they're building.
Mach Airline:
There is no airplane. The passengers gather and shout for an airplane, then wait and wait and wait and wait. A bunch of people come, each carrying one piece of the plane with them. These people all go out on the runway and put the plane together piece by piece, arguing constantly about what kind of plane they're building. The plane finally takes off, leaving the passengers on the ground waiting and waiting and waiting and waiting. After the plane lands, the pilot telephones the passengers at the departing airport to inform them they have arrived.
Newton Airline:
After buying your tickets 18 months in advance, you finally get to board the plane. Upon boarding the plane, you are asked for your name. After 4-6 times, the crew member recognizes your name and you are then allowed to take your seat. As you are getting ready to take your eat, the steward announces that you will have to repeat the boarding process because they are out of room and need to recount to make sure they can take more passengers.
Everybody pushes the airplane until it glides, then they jump on and let the plane coast until it hits the ground again, then they push again, jump on again and so on.
DOS with QEMM Airline:
The same thing - with more leg room to push.
MAC Airline:
All the stewards, stewardesses, captains, baggage handlers, and ticket agents look the same, act the same, and talk the same. Every time you ask questions about details, you are told you don't need to know, don't want to know, and that everything will be done for you without you having to know, so just shut up.
OS/2 Airline:
To board the plane, you have your ticket stamped ten different times by standing in ten different lines. Then you fill out a form showing where you want to sit and whether the plane should look and feel like an ocean liner, a passenger train, or a bus. If you succeed in getting on board the plane and the plane succeeds in getting off the ground, you have a wonderful trip... except for the times when the rudder and flaps get frozen in position, in which case you have time to say your prayers and get in crash position.
Windows Airline:
The airport terminal is nice and colorful, with friendly stewards and stewardesses, easy access to the plane, and a completely uneventful takeoff...then, once in the air, the plane blows up without any warning whatsoever.
Win NT Airline:
Everyone marches out on the runway, says the password in unison, and forms the outline of an airplane. Then they all sit down and make a whooshing sound like they're flying.
Unix Airline:
Everyone brings one piece of the plane with them when they come to the airport. They all go out on the runway and put the plane together piece by piece, arguing constantly about what kind of plane they're building.
Mach Airline:
There is no airplane. The passengers gather and shout for an airplane, then wait and wait and wait and wait. A bunch of people come, each carrying one piece of the plane with them. These people all go out on the runway and put the plane together piece by piece, arguing constantly about what kind of plane they're building. The plane finally takes off, leaving the passengers on the ground waiting and waiting and waiting and waiting. After the plane lands, the pilot telephones the passengers at the departing airport to inform them they have arrived.
Newton Airline:
After buying your tickets 18 months in advance, you finally get to board the plane. Upon boarding the plane, you are asked for your name. After 4-6 times, the crew member recognizes your name and you are then allowed to take your seat. As you are getting ready to take your eat, the steward announces that you will have to repeat the boarding process because they are out of room and need to recount to make sure they can take more passengers.