Hosting Game Server

I have a DSL connection and I was wondering how many ppl my connection would be able to support. Just recently my DSL has been upgraded from 1.5/768 to 3/1.5 and I get roughly 2400/800 on the tests at DSLReports.

For such games as America's Army, Quake 3, Unreal Tournament 2004 how many ppl would a server I host be able to support without any horrible lag.
GoNz0 said:
8-16 based on BF1942

about the same with counter-strike, maybe more (latency starts spiking around 20... my connection is about the same as yours, SIRE)

for something like CoD, it isnt too bad... I haven't hosted a large enough game to find out, but Id expect it to perform something like BF1942

But as Henyman said (always trust the cows :) ), its basically going to boil down to you testing - you could have the worlds most massive bandwidth, but if the latency was still slow (test that using Dr.Ping from, too) you are going to have lukewarm results


F@H - Is it in you?
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set one up for UT2k4 or ET or sometihng and find out..

I suspect perhaps around 8 or so for ut2k4 which is brilliant for a DM or a BR or even ONS..
Thanks for your opinions I'll give it a try when I get the time.

BTW if anyone out there plays Warcraft 3 and makes maps. I was wondering if you could explain how to disable heroes and upkeep to give it a Warcraft 2 feel.

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