Originally posted by Kevin Ar18
A little investigation and... it seems the only benchmark it is currently having an effect on is Unreal Tournament 2003. It becomes most noticeable at 1600x1200 w/ 4xAA, 8xAF
http://firingsquad.gamers.com/hardware/ati_radeon_9800_pro_review/page14.asp
Anyways, what I wanted to make sure by your statement about Image quality was that you were talking about getting more FPS with Anti-aliasing and Anisotropic on and not about getting a better quality image just because of more RAM. Is this correct?