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64k 3d Demos...OF THE DEVIL. How do they do it?

#1
3d demos, all 64k. I had another thread on this before, I think. Still, I must know how all that information gets fit into 64 kilobytes...each one of these files is a mere 512,000 zeroes and ones arranged in such a way that they produce impressive, lengthy 3d demos. Check out the Che Guevara one and the Flight666.

How do they do this? Does anyone know?

The only logical conclusion I can draw is that they have sold their souls to the devil, as David Blaine has.
 

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VenomXt

Blame me for the RAZR's
#2
i rember the old one. amazing. too bad the tech isnt that finacially impacting.. for them that is.. hehe
 
#3
Procedural Textures and Audio.

Instead of inclduing the images and sounds themselves they use a mathematical function to generate them at runtime in ram :)
 

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