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64k 3d Demos...OF THE DEVIL. How do they do it?

3d demos, all 64k. I had another thread on this before, I think. Still, I must know how all that information gets fit into 64 kilobytes...each one of these files is a mere 512,000 zeroes and ones arranged in such a way that they produce impressive, lengthy 3d demos. Check out the Che Guevara one and the Flight666.

How do they do this? Does anyone know?

The only logical conclusion I can draw is that they have sold their souls to the devil, as David Blaine has.



Blame me for the RAZR's
i rember the old one. amazing. too bad the tech isnt that finacially impacting.. for them that is.. hehe
Procedural Textures and Audio.

Instead of inclduing the images and sounds themselves they use a mathematical function to generate them at runtime in ram :)

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Electronic Punk wrote on Perris Calderon's profile.
All good still mate?
Hello, is there anybody in there? Just nod if you can hear me ...
What a long strange trip it's been. =)

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