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Top | #1 |
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Tech Junkie
Joined: April 2002
Location: New York City
Posts: 13,256
Reputation: 4260
Power: 294 |
Seems like the December CTP is going to be just in time for the end of finals. Looking forward to testing this, especially since I basically had to skip over 5231.
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Top | #2 |
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Bow Down to the King
Joined: April 2002
Location: New York
Posts: 13,312
Reputation: 4090
Power: 294 |
Mail me a copy.
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Top | #3 |
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█▄█ ▀█▄ █
Joined: April 2005
Location: Massachusetts
Posts: 16,949
Reputation: 4941
Power: 302 |
I read about that earlier, saw the post on Neowin. Makes me wish more and more I had beta access
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Top | #4 |
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Act your wage.
Joined: December 2001
Location: Texas, USA Reputation: Yes, please.
Posts: 7,626
Reputation: 2900
Power: 229 |
So can it be concluded that the change in graphics card requirements is a result of advanced GUI features being cut as well? I can't tell if the implication is that 64MB will run the GUI to full capacity, of if that's for more minimalistic settings.
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Top | #5 |
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█▄█ ▀█▄ █
Joined: April 2005
Location: Massachusetts
Posts: 16,949
Reputation: 4941
Power: 302 |
I would assume so. I think I read initially you would have needed a 128MB video card, which has now been cut to 64MB. However, I could be wrong on that.
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Top | #6 |
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Act your wage.
Joined: December 2001
Location: Texas, USA Reputation: Yes, please.
Posts: 7,626
Reputation: 2900
Power: 229 |
Earlier on I had heard 256MB would be necessary to run with full effects. If that was legitimate and it's gone down to 64MB, then surely things have been cut.
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Top | #7 |
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█▄█ ▀█▄ █
Joined: April 2005
Location: Massachusetts
Posts: 16,949
Reputation: 4941
Power: 302 |
Originally Posted by muzikool
That's more like a butcher.
I wonder why they made such a drastic change? |
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Top | #8 |
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Electronica Addict
Joined: February 2002
Location: Santa Clara, CA
Posts: 10,574
Reputation: 2960
Power: 257 |
Kunal should have an answer soon 0_o
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Top | #9 |
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█▄█ ▀█▄ █
Joined: April 2005
Location: Massachusetts
Posts: 16,949
Reputation: 4941
Power: 302 |
*waits*
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Top | #10 |
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Act your wage.
Joined: December 2001
Location: Texas, USA Reputation: Yes, please.
Posts: 7,626
Reputation: 2900
Power: 229 |
I don't have anti-Microsoft or anti-Vista sentiments whatsoever, but I can't help notice the "cuts" or "push-backs" that keep occurring with this OS. They have solidified a release period, but so many other things do not seem solid.
Vista will be an improvement on XP, but will the final version be "the greatest Windows release since 95?" It's rough when the good news concerns what isn't going to be cut, instead of what success has been achieved with new features and innovations. |
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Top | #11 |
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█▄█ ▀█▄ █
Joined: April 2005
Location: Massachusetts
Posts: 16,949
Reputation: 4941
Power: 302 |
Well I would think they are trying things, which aren't initially working out. Either that, or they are finding better ways to do it
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Top | #12 |
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Act your wage.
Joined: December 2001
Location: Texas, USA Reputation: Yes, please.
Posts: 7,626
Reputation: 2900
Power: 229 |
Originally Posted by kcnychief
It just seems a bit late in the game to be "trying things" to see if they "work out." I would think, at this point, that features and requirements would be solidified. Maybe that's not how the roadmap works, but as a consumer it makes me nervous about the final product when it's less than a year away.
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Top | #13 |
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█▄█ ▀█▄ █
Joined: April 2005
Location: Massachusetts
Posts: 16,949
Reputation: 4941
Power: 302 |
You make a valid point, but until the OS goes to RTM, the hardware requirements could change a billion times
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Top | #14 |
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Act your wage.
Joined: December 2001
Location: Texas, USA Reputation: Yes, please.
Posts: 7,626
Reputation: 2900
Power: 229 |
But they (hardware requirements) are changing on account of things that shouldn't be last-minute.
I'm not a programmer and I don't have the experience to know how these things should play out. Once again, I'm speaking from the perspective of a concerned consumer. |
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Top | #15 |
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Tech Junkie
Joined: April 2002
Location: New York City
Posts: 13,256
Reputation: 4260
Power: 294 |
The real requirement for Aero Glass was and still is a DX9-capable GPU. The amount of video memory never was and is still not an enforcemed requirement.
256MB of VRAM was only recommended for displays with resolutions higher than 1600x1200. The amount of VRAM determines the overall performance - like anything else, the more the better. See the second slide on this page that I had posted from WinHEC '05 back in April this year. 64MB of video memory was always the baseline requirement for Aero. 128 and 256 were recommended, and they still are for better performance, especially on higher-res displays. |
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Top | #16 |
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█▄█ ▀█▄ █
Joined: April 2005
Location: Massachusetts
Posts: 16,949
Reputation: 4941
Power: 302 |
I think right around the time Vista comes out, time for Derek to get a nice new PC
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Top | #17 |
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Electronica Addict
Joined: February 2002
Location: Santa Clara, CA
Posts: 10,574
Reputation: 2960
Power: 257 |
Vista will be just fine. I constantly keep on finding out about new features...
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Top | #18 |
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Act your wage.
Joined: December 2001
Location: Texas, USA Reputation: Yes, please.
Posts: 7,626
Reputation: 2900
Power: 229 |
It will be fine, but will it be the best since 95? I'm almost positive I've heard that claim from Microsoft itself.
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Top | #19 |
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█▄█ ▀█▄ █
Joined: April 2005
Location: Massachusetts
Posts: 16,949
Reputation: 4941
Power: 302 |
I think it will be, and you can see by the "constant changes" they are working very hard at it.
'tis a shame that WinFS won't be in the first relase though, that would have been hot! |
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Top | #20 |
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Act your wage.
Joined: December 2001
Location: Texas, USA Reputation: Yes, please.
Posts: 7,626
Reputation: 2900
Power: 229 |
They are no doubt working very hard on it, as I'm sure they have been for a long time. "Constant changes" doesn't make me secure about the result when coming down the final stretch. At this point I would hope they were nitpicking the heck out of a mostly final product. Have the feature set complete, the GUI done, and spend the time left fixing every little bug that's reported by testers.
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