Two Worlds PC cheats and console commands.

Discussion in 'PC Gaming' started by Petros, May 23, 2007.

  1. Petros

    Petros Thief IV

    Messages:
    3,038
    Location:
    Pacific Northwest
    Ridiculously long list, found here.

    Also, a 1.3 (maybe 1.4 when the next patch comes out) trainer is available at this site.

    You may have to toggle TwoWorldsCheats 1 in the console to make them work. I'll go check.
    Edit: Yup, you do have to enter TwoWorldsCheats 1. Capitalization doesn't matter, though. The points won't update on the screen immediately if you have your character screen up, but when you spend a point, it will reflect in the display.

    Code:
     AddExperiencePoints
    AddFileLineToAssertToTrace
    AddGold
    AddParamPoints
    AddSkillPoints
    AllowStepPause
    BonusCode
    CDXSound.ChannelRadius
    CDXSound.CurveDistanceScaler
    CDXSound.DEBUGDWPeriod
    CDXSound.DEBUGPeriodic
    CDXSound.DEBUGSThread
    CDXSound.Engine3DUPDPeriod
    CDXSound.ForceEAXEnvironment
    CDXSound.FreezeListener
    CDXSound.LogCoefs
    CDXSound.LogToConsoleAMB
    CDXSound.LogToConsoleNRM
    CDXSound.QuietMusicInDialogPercent
    CDXSound.ReloadEAX
    CDXSound.StartSoundDDist
    CDXSound.Wave3DUPDPeriod
    CSBuffer.DefStretchSize
    CSStream.DefBufferSize
    CSWDFile.LogOpenFiles
    Console.MaxHistory
    ConsoleAddToCurrText
    ConsoleTicks
    Create
    CreateEd
    DBG.AddStamp
    DBG.RemStamp
    DBG.SetStamp
    EnableInterface
    Engine.ABoxScale
    Engine.AMapBox
    Engine.ATI_HDRCutoff
    Engine.ATI_HDRDefog
    Engine.ATI_HDRExp
    Engine.ATI_HDRGMul
    Engine.ATI_HDRGamma
    Engine.ATMCLF
    Engine.AddHorizonWorld
    Engine.AddHorizonWorldEX
    Engine.AlphaFadeFar
    Engine.AlphaFadeNear
    Engine.AutoDOF=1 (Tiefenunschärfe default = 0)
    Engine.AutoDOFTolerance
    Engine.BBClippEpsiSm
    Engine.BBClippEpsiTR
    Engine.CleanDeviceMemory
    Engine.ClearConsole
    Engine.ClearHorizon
    Engine.ClothOverlay
    Engine.DBG_HDRExp
    Engine.DBG_HDRGML
    Engine.DBG_HDROff
    Engine.DFField
    Engine.DLCustClipNrm
    Engine.DLOCCDebugDraw
    Engine.DLOCCFar
    Engine.DLOCCNear
    Engine.DLandAFade
    Engine.DLandFarClipp
    Engine.DLandFarClippOBJ
    Engine.DLandFogFarScale
    Engine.DLandMode
    Engine.DLandNormalizationBias
    Engine.DLandNthMip
    Engine.DLandOffFadeAlpha
    Engine.DLandTexMul
    Engine.DLandTexMultiplier
    Engine.DLandTreeShadowCLHi
    Engine.DLandTreeShadowCLLo
    Engine.DLandTreeShadowSF
    Engine.DLandUseOCC
    Engine.DLandWaterRefFadeDst
    Engine.DLandZOffO
    Engine.DLandZOffT
    Engine.DLandZOffW
    Engine.DSMargin
    Engine.DSystemActive
    Engine.DSystemGravity
    Engine.DSystemStep
    Engine.DebugRain
    Engine.DebugSnow
    Engine.DepthModeRenderer
    Engine.DisableCloth
    Engine.DistantShaders
    Engine.DphForDissort
    Engine.Draw3DObjects
    Engine.DrawBB
    Engine.DrawDistantLand
    Engine.DrawReflectedObjects
    Engine.DrawSkybox
    Engine.DreamlandEntrance
    Engine.DummyEngine
    Engine.DumpAMap
    Engine.DumpMeshes
    Engine.DumpTextures
    Engine.EZRendererThresh
    Engine.EnableSetAntialiasingState
    Engine.ExtStat
    Engine.FOV
    Engine.FOVUPDATE
    Engine.FarPlane
    Engine.FastTerraUpdates
    Engine.GFadeFar
    Engine.GFadeNear
    Engine.GenAmbientMap
    Engine.GrassDisp
    Engine.GrassDistFunction
    Engine.GrassFT
    Engine.GrassNRMAngle
    Engine.GrassQ
    Engine.GrassRandomizer
    Engine.GrassX
    Engine.GrassY
    Engine.HDR
    Engine.HDRBlueshift
    Engine.HDRDynamic
    Engine.HDRSaturateHDR
    Engine.HDRSaturateLDR
    Engine.HLFarFade
    Engine.HOFarFade
    Engine.HONearFade
    Engine.HSystemActive
    Engine.HSystemGravity
    Engine.HSystemStep
    Engine.HiLoWtrBlend
    Engine.HorTreeDivider
    Engine.HorTreeOffX
    Engine.HorTreeOffY
    Engine.HorizonA
    Engine.HorizonB
    Engine.HorizonTexDarkener
    Engine.HorizonTexMultiplier
    Engine.HorizonTreesDiv
    Engine.IgnoreDIP
    Engine.IgnoreDIPUP
    Engine.InHouseAmbB
    Engine.InHouseAmbG
    Engine.InHouseAmbR
    Engine.InHouseAngX
    Engine.InHouseAngY
    Engine.InHouseAngZ
    Engine.InHouseDifB
    Engine.InHouseDifG
    Engine.InHouseDifR
    Engine.LOD0
    Engine.LOD0SCR
    Engine.LOD1
    Engine.LOD1SCR
    Engine.LODToBoxPercentage
    Engine.LazyOCCMode
    Engine.LightsPerEntity
    Engine.LoDistantWtrBlend
    Engine.LoadHorizon
    Engine.LodBlend
    Engine.LogIoToConsole
    Engine.LowqRender
    Engine.MTTextures
    Engine.MTVIS
    Engine.MinimapRTSize
    Engine.NV_HDRCutoff
    Engine.NV_HDRDefog
    Engine.NV_HDRExp
    Engine.NV_HDRGMul
    Engine.NV_HDRGamma
    Engine.NearLeafsFade
    Engine.NearLeafsFadeBias
    Engine.NearPlane
    Engine.NormalLeafsCount
    Engine.OShadows
    Engine.ParticleSingleLayerNum
    Engine.ParticlesDissort
    Engine.ParticlesSepAlpha
    Engine.PentaAngs
    Engine.PentaSegs
    Engine.PhysXAVRAGEIA
    Engine.PhysicOverlay
    Engine.PreloadShaders
    Engine.RAGEnvSize
    Engine.RagGravity
    Engine.RefFar
    Engine.RefOffset
    Engine.ReloadAll
    Engine.ReloadObjects
    Engine.ReloadShaders
    Engine.ReloadTextures
    Engine.RenderWBorder
    Engine.SFarNeg
    Engine.SFarPos
    Engine.SFarRng
    Engine.SaveDLandTextures
    Engine.SaveHorizon
    Engine.SaveWaterBorder
    Engine.SeaAmplitude
    Engine.SetFogColor
    Engine.SetFogParams
    Engine.SetGP2
    Engine.SetHorizonOffset
    Engine.SetTerrainTileScaleX
    Engine.SetTerrainTileScaleY
    Engine.ShX
    Engine.ShY
    Engine.ShaderNoPreShader
    Engine.ShaderPP
    Engine.ShadersStat
    Engine.ShadersStatReset
    Engine.ShadowClippVis
    Engine.ShadowLeafSize
    Engine.ShadowLeafsCount
    Engine.ShadowVIS
    Engine.Shadows
    Engine.ShmapSize
    Engine.ShowGraphicsBBoxes
    Engine.ShowShadowMap
    Engine.ShowStencilMap
    Engine.ShowTexStats
    Engine.ShowVisMinimap
    Engine.ShowVisMinimap
    Engine.StampDisplacement
    Engine.StampRange
    Engine.StampRngFun
    Engine.StampsPerGPGrid
    Engine.StcDbgDraw
    Engine.StcFarPln
    Engine.StcObjOff
    Engine.StencilShadowsCastAll
    Engine.SunFlareLens
    Engine.SunMoonSize
    Engine.TCast
    Engine.TSA
    Engine.TSF
    Engine.TSN
    Engine.TShadow_Delta
    Engine.TShadow_Focus
    Engine.TShadows
    Engine.TerraSCLLast
    Engine.TextureFirstLoadMIP
    Engine.TextureFirstLoadMIPBump
    Engine.TextureFirstLoadMIPTerra
    Engine.TreeLAlpha
    Engine.TreeLBeta
    Engine.TreeWindFactor
    Engine.TrueWaterRef
    Engine.UseCDRenderer
    Engine.UseDynamicLighting
    Engine.UseEZRenderer
    Engine.UseInstancing
    Engine.UseNullShaders
    Engine.UseSplashes
    Engine.UseStencilShadows
    Engine.UseVIS
    Engine.VISByAPC
    Engine.VISH0
    Engine.VISH1
    Engine.VISLockDelay
    Engine.VISThreadDelay
    Engine.VISUseHBlock
    Engine.VisHardMargin
    Engine.WBDistance
    Engine.WBOff
    Engine.WEffAtmosphere
    Engine.WRefFade
    Engine.WTLifetime
    Engine.WTTolerance
    Engine.WWScale
    Engine.WaterNFBorder
    Engine.WaterRefFarPlaneClipp
    Engine.WaterReflections
    Horizon.AddObject
    Horizon.AddPentagram
    Horizon.ClearObjects
    Horizon.DeleteObject
    Horizon.SetPentaStr
    InitMagic
    InitSkills
    LoadDistantLandMargin
    LoadLevelMargin
    LoadNeighbourDistantLandMargin
    MaxWorldsPreparingLoadDataCnt
    PhysX.char.AroundHeroCharsMaxDist
    PhysX.char.JumpWithoutWound
    Physic.AddRagForce
    Physic.AddRagForceDirect
    Physic.ClearRagForces
    Physic.CreateWorld
    Physic.DestroyWorld
    Physic.RAGPX
    Physic.RAGPY
    Physic.RAGPZ
    Physic.RagAnimPhase
    Physic.RagTrigger
    Physic.SetScallers
    Physic.SetWorldGravity
    Physic.SetWorldStep
    Physic.WorldStart
    PlayUnitAnim
    ResetFog
    SetConsole2Text
    SetConsoleText
    SetGold
    SetLowConsoleText
    SetStrength
    ShowInterface
    StartMagicSchool
    Stats
    Stats.AutoClear
    Stats.AutoClearMax
    Stats.Clear
    Stats.Register
    Stats.ShowMax
    Stats.ShowMs
    Stats.Unregister
    Stats.mem
    TestCmd
    TestCreate
    ThisIsGreatGame
    TwoWorldsCheats
    UnloadLevelMargin
    UnloadNeighbourDistantLandMargin
    asyncload.MaxQueuedDataSize
    checkdiskfreespace
    clearSoundObjects
    cpu_FixBadRTC
    cpu_UseOneProcessor
    cpu_UsePerformanceCounter
    cpu_UseRDTSC
    cpu_UseTickCount
    display.FPS
    display.PrintXY
    display.Printf
    display.clear
    display.console
    display.show
    ec.AddMapSign
    ec.AddObjectToContainer
    ec.AddObjectToDeadBody
    ec.AddObjectToUnitContainer
    ec.AddObjectsFromParamsToDeadBody
    ec.CommandMakeCustomWork
    ec.CreateSoundObject
    ec.GetCreateString
    ec.PlayVideoCutscene
    ec.RemoveMapSign
    ec.RemoveMapSign2
    ec.SetDayLength
    ec.SetEndOfTheWorldMargin
    ec.SetEngineFarPlanePercent
    ec.SetGateLockForUnits
    ec.SetGateUnlockParamsForUnits
    ec.SetHeadAngle
    ec.SetHeadCustomIdleAnim
    ec.SetNPCNameNum
    ec.SetUnitMapSignNum
    ec.Trace2File
    ec.Trace2OutputDebug
    ec.Trace2Screen
    game.ragdoll.TestDeath
    gamerate
    graph.DrawNotVisiblePassive
    graph.morphtime
    healH
    hero.ctrl.body.PADRotationMin
    hero.ctrl.body.RotationFuncSpeed
    hero.ctrl.body.RotationMax
    hero.ctrl.body.RotationMin
    hero.ctrl.body.RotationSpeed
    hero.ctrl.body.RotationSpeedFight
    hero.ctrl.body.RotationSwimSpeed
    hero.ctrl.body.TurningBackMinAngle
    hero.ctrl.body.TurningBackSpeed
    hero.ctrl.head.AlphaMax
    hero.ctrl.head.AlphaRotationSpeed
    hero.ctrl.head.BetaMax
    hero.ctrl.head.BetaRotationSpeed
    hitHP
    hitMana
    hitPoison
    interface.AttackMagicAngleToObject
    interface.AttackShootAngleToObject
    interface.AttackTurnToCamera
    interface.AttackTurnToCameraXInput
    interface.Camera.BetaFighting
    interface.Camera.BetaMoving
    interface.Camera.CameraZOffsetMax
    interface.Camera.CameraZOffsetMin
    interface.Camera.CollBackTime
    interface.Camera.CollDeadZoneRange
    interface.Camera.CollZOffset
    interface.Camera.Damper
    interface.Camera.DamperEnabled
    interface.Camera.HeroTrackingSpeed
    interface.Camera.compensator
    interface.Camera.fCameraBetaSpeed
    interface.Camera.fCameraDamping
    interface.DrawSafeFrame
    interface.EditMoveItems
    interface.EnableSafeFrame
    interface.ForceMoveStepForward
    interface.FullScreenConsoleWidth
    interface.GapBetweenWaveDialogsTicks
    interface.OtherCommandAngleToObject
    interface.OutputLines
    interface.ReverseMouse
    interface.ShootTurnToCamera
    interface.ShowUserChatTooltipsDistA
    interface.ShowUserChatTooltipsTimeMs
    interface.TargetObjectBorderMargin
    interface.TextOnlyDialogTicksPerChar
    interface.TooltipObjectAngleToObject
    interface.TraceDialog
    interface.UseWheel
    interface.WheelNextUsableCommandDir
    interface.XInputDeadZoneThumbLeft
    interface.XInputDeadZoneThumbRight
    interface.XInputDeadZoneTrigger
    interface.XInputEnable
    interface.hardwarecursor
    interface.vibHitFreq
    interface.vibHitMotor
    interface.vibHitTime
    interface.vibHurtFreq
    interface.vibHurtMotor
    interface.vibHurtTime
    jump2
    jumpU
    jumpU2
    killh
    move2
    moveImm
    net.InStreamBufferSize
    net.OutStreamBufferSize
    net.PrintBalance
    net.SetBalanceTurnLength
    net.SetDefTurnLength
    net.SetIOFrequency
    net.SetMaxClientsDiff
    net.SetMaxSetLowTurnLengthUp
    net.SetMaxTurnLength
    net.SetMinIOFrequency
    net.SetMinMaxClientDifference
    net.SetMinTurnLength
    net.SetTurnLength
    net.UrgentThreadSleepMs
    net.dp8sim
    net.executeloadpackets
    net.printcnt
    net.tracenetstate
    net.tracetransfer
    netcheck
    netcheck1
    netcheck2
    netcheck3
    netcheck4
    network.ENInvitationTicks
    network.MinUpdateHeroPosDist
    network.ShowENInvitation
    particles.EnableDrawCount
    particles.ForceParticlesDrawSet
    particles.SetMaxParticlesOnScene
    particles.SetMaxParticlesOnSceneHigh
    particles.SetMaxParticlesOnSceneLow
    particles.draw
    particles.drawFace
    particles.drawLaser
    particles.drawLight
    particles.drawMappedFace
    particles.drawMesh
    particles.drawTrail
    particles.globalAmbientMul
    particles.globalSunColorMul
    particles.step
    physX.CollQuery.Interpolator
    physX.CollQuery.Radius
    physX.CollQuery.Sampling
    physX.CollQuery.ZOffset
    physX.ConnectDebugger
    physX.Door.Close
    physX.Door.Open
    physX.Door.RemoveAll
    physX.ShowStats
    physX.UsingPhysX
    physX.char.AFS
    physX.char.ArcadeMode
    physX.char.BuoyancyMul
    physX.char.Compensator
    physX.char.Create
    physX.char.FallingMinTicks
    physX.char.FightingCollision
    physX.char.Height
    physX.char.Interpolation
    physX.char.JumpBackSpeed
    physX.char.JumpHeight
    physX.char.JumpInPlaceLen
    physX.char.JumpMinTime
    physX.char.JumpOffset
    physX.char.JumpOffsetingTicks
    physX.char.LongJumpOffset
    physX.char.MoveInDir
    physX.char.MoveInDirWithoutSpeed
    physX.char.PathRunning
    physX.char.PauseAfterFall
    physX.char.PauseAfterFalling
    physX.char.PauseAfterJump
    physX.char.Radius
    physX.char.RayDist
    physX.char.RayLen
    physX.char.Remove
    physX.char.RemoveAll
    physX.char.RemoveAllWithout
    physX.char.Reset
    physX.char.RunSmooth
    physX.char.SetPos
    physX.char.SlidingJump
    physX.char.SlidingJumpLimit
    physX.char.SlidingLimit
    physX.char.SlidingMinDif
    physX.char.SlidingMul
    physX.char.SlopeRange
    physX.char.SneakSpeed
    physX.char.Speed
    physX.char.SpeedMul
    physX.char.StartDelayMin
    physX.char.StepOffset
    physX.char.StoppingSpeed
    physX.char.SwimSpeedMax
    physX.char.SwimSpeedMin
    physX.char.TerrainInfluence
    physX.char.WWSpeed
    physX.char.WWSpeedMax
    physX.char.YOffset
    physX.g
    physX.pause
    physX.terrain.Clear
    physX.terrain.FreeAll
    physX.terrain.FreeFrag
    physX.terrain.FreeGround
    physX.terrain.FreeRemotest
    physX.terrain.FreeUnderground
    physX.terrain.LoadFrag
    physX.terrain.SetSlide
    physX.timestepmul
    physX.water.CSwimDip
    physX.water.SneakDip
    physX.water.SwimDip
    physX.water.WIWDip
    physX.water.WindDirMul
    physX.water.WindZOffset
    physX.water.density
    physX.water.depth
    physX.water.slippery
    physx.CookPhysX.HW
    settings.DefAntialiasingMode_0
    settings.DefAntialiasingMode_1
    settings.DefAntialiasingMode_2
    settings.DumpShortcuts
    settings.SetOption
    settings.ShowInfoToolTips
    sound.ChatDialogWaveMaxDist
    sound.ChatDialogWaveMinDist
    sound.EAXEnvironmentOpenSpace
    sound.EAXEnvironmentUnderground
    sound.MoveListenerToCenterMul
    sound.RainInsideHouseVolumeMul
    sound.RainSoundDx
    sound.RainSoundDy
    sound.RainSoundDz
    sound.SoundsInsideHouseVolumeMul
    sound.SoundsOutsideHouseVolumeMul
    sound.TalkDialogWaveMaxDist
    sound.TalkDialogWaveMinDist
    sound.WindInsideHouseVolumeMul
    sound.WindRainVolumeDecrease
    sound.WindRainVolumeIncrease
    sound.WindSoundDx
    sound.WindSoundDy
    sound.WindSoundDz
    sound.capture.BitsPerSample
    sound.capture.Channels
    sound.capture.SampleRate
    sound.capture.Start
    sound.capture.Stop
    sound.capture.TryCreateVCInput
    sound.capture.enable
    sound.play
    startRoll
    tracenet1
    tracenet1start
    tracenet2
    tracenet2start
    tracenet3
    tracenet3start
    tracenet4
    tracenet4start
    tracenet5
    tracenet5start
    tracenet6
    tracenet6start
    tracenet7
    tracenet7start
    tracenet8
    tracenet8start
    tracenetEx1
    tracenetEx2
    tracenetEx3
    tracenetRand1
    tracenetRand10
    tracenetRand11
    tracenetRand2
    tracenetRand3
    tracenetRand4
    tracenetRand5
    tracenetRand6
    tracenetRand7
    tracenetRand8
    tracenetRand9
    tracenetcaptureinput
    tracenetpacket
    tracenetrandstart
     
    Last edited: May 23, 2007
  2. LordOfLA

    LordOfLA Godlike!

    Messages:
    7,027
    Location:
    Maidenhead, Berkshire, UK
    was it released in the US for before europe?
     
  3. ray_gillespie

    ray_gillespie Moderator Staff Member Political User

    Messages:
    1,692
    Location:
    Birmingham, UK
    I think it's been released in Germany, rest of Europe to follow...
     
  4. LordOfLA

    LordOfLA Godlike!

    Messages:
    7,027
    Location:
    Maidenhead, Berkshire, UK
    I've been digging around. Mainland Europe has a seperate publisher to uk/us/au.

    For some reason the uk publisher is repeatedly pushing back the ship date and keeping schtum as to why to anyone who asks (even the developers).

    You can import the collectors edition from Germany/France which has English assets with it or you can wait until end of July or later for the official UK release.

    If you wanted the xbox 360 build. Don't hold your breath. It's on indefinite hold.
     
  5. ray_gillespie

    ray_gillespie Moderator Staff Member Political User

    Messages:
    1,692
    Location:
    Birmingham, UK
    Yeah I get the impression this game might be a bit cack, otherwise they'd have shipped everywhere by now. Still looks cool though!
     
  6. Petros

    Petros Thief IV

    Messages:
    3,038
    Location:
    Pacific Northwest
    Last edited: May 24, 2007