Half-Life / Counter-Strike Faults after 10-15 Minutes of OpenGL

Discussion in 'PC Gaming' started by hangule, Apr 21, 2002.

  1. hangule

    hangule Guest

    After playing 10-15 minutes of openGL half-life/CS it just faults and I hve to wait for that dumb "would you like to report this error?" message. I [could] run diect3d, but the comparison to openGL is simply unmatchable.

    I upgraded from windows 2000 pro -> win xp pro
    I have a NVIDIA GeForce 4400 (it has the same problems with vendor drivers, xp-found drivers, and detanator (leaked and offical) drivers).

    The game runs fine until suddenly I hear a noise loop and I know the game has frozen. Here's the info from my sys info and erorr logs.

    (yes I tried running it in compatability mode 98/ME)

    system info
    Specifications
    00101520 9695C
    System Model: 03995400000105
    BIOS Version: Phoenix Technologies LTD 1.02


    Operating System
    Microsoft Windows XP Professional
    Version: 5.1.2600
    Service Pack: 0.0
    Location: C:\WINNT
    PID: 55274-640-0000356-23597
    Hot Fix: Q319580


    Memory (RAM)
    Capacity: 255.48 MB


    Processor
    AMD Athlon(tm) Processor
    Version: x86 Family 6 Model 2 Stepping 1
    Speed: 855 MHz

    Error Logs
    Faulting application mplayer2.exe, version 6.4.9.1120, faulting module divxdec.ax, version 1.0.0.1, fault address 0x0000b918.

    Faulting application hl.exe, version 1.1.0.8, faulting module unknown, version 0.0.0.0, fault address 0x00000000.

    Faulting application hl.exe, version 1.1.0.8, faulting module hw.dll, version 0.0.0.0, fault address 0x0001dfeb.

    Fault bucket 03081359.

    Faulting application hl.exe, version 1.1.0.8, faulting module hw.dll, version 0.0.0.0, fault address 0x0001dfeb.

    Faulting application hl.exe, version 1.1.0.8, faulting module hw.dll, version 0.0.0.0, fault address 0x00095570.

    Faulting application hl.exe, version 1.1.0.8, faulting module nvoglnt.dll, version 6.13.10.2832, fault address 0x000ed367.

    Faulting application hl.exe, version 1.1.0.8, faulting module client.dll, version 0.0.0.0, fault address 0x000be3d6.
     
  2. koko

    koko Got Root?

    Messages:
    577
    Location:
    Columbia, S.C.
    well, mplayer.exe is windows media player.

    if i had to take a guess, i'd say it could be your sound card or sound card driver probs. check out your sound card setup. if it's not your sound card or sound card drivers, then maybe it's...

    if you've tried running it in opengl with different video drivers, then i'd try a fresh install of hl.

    make sure you wipe the entire hl folder, including all mods, etc.

    if that doesn't solve it, i'm not sure what will.
     
  3. dijital

    dijital Guest

    how weird. usually the first error msg is the one causing the most problems. how often do you perform windows updates? also, check your sound card and drivers. its been known that some cards have problems with counter-strike causing it to freeze.
     
  4. Resonance

    Resonance Guest

    That is wierd, I noticed the error is your divx decoder, version 1. Have you tried getting the lasted codecs for winmedia player?? I believe they are up to 4.5 if not 5 now....Don't know why you would need them to play, but your system is calling for them for some strange reason. Are you recording demos while you play?

    Have you d/led any demos lately? Alot of them are in divx.
     
  5. r3n3gad3

    r3n3gad3 Guest

    i said that in another post - so, u could try it mabe :)

    sorry about my lack of knowlege on the subject - i aint memorised that panel yet :p (i aint @ my pc right now)

    coz OpenGL uses the 'blend' option by default n e way - where d3d dont - so try it :p