Grand Theft Auto III ---- Help!

Discussion in 'PC Gaming' started by Vorpal, May 21, 2002.

  1. Vorpal

    Vorpal Guest

    I just bought GTAIII...

    After installation the menus and in game dialog appeared as blank boxes.

    I installed the game my wife's system (PIII900/WinME) and it worked fine).

    After playing around, I went ahead and reinstalled WinXP (about time anyway)..... same problem. I installed only XP and the latest drivers so I had a pretty baseline install......

    Normally, I have 0% problems with games.....

    (that sound is me beating my head against the computer desk)

    Epox 8K7A+
    Ennermax 420W PSU
    AMD 1900+ (not currently overclocked)
    512MB Samsung DDR 333 (PC2700)
    Visontek GF3 TI-500
    SB Audigy
     
  2. tony2080

    tony2080 Guest

    read it,s your copy of xp

    _______________________________________________________________________

    G r a n d T h e f t A u t o III

    ReadMe.txt

    _______________________________________________________________________

    CONTENTS
    __________

    CONTACT INFORMATION
    SYSTEM REQUIREMENTS
    GENERAL INFORMATION
    INSTALLATION
    KNOWN ISSUES
    3D VIDEO CARD DRIVERS

    _______________________________________________________________________

    CONTACT INFORMATION
    _____________________

    Thank you for purchasing “Grand Theft Auto III”.

    This ReadMe contains last minute information and troubleshooting tips.

    For news, hints, and the Grand Theft Auto III community, check out

    www.rockstargames.com
    www.take2games.com
    www.gta3.com

    For Technical Support

    Web: www.take2games.com
    Email: support@take2baltimore.com
    Phone 410-933-9191 Monday to Friday, 9am-5pm EST.

    _______________________________________________________________________

    SYSTEM REQUIREMENTS
    ____________________

    Supported Operating Systems:

    Grand Theft Auto III uses Microsoft DirectX 8.1.
    Supported Operating Systems are:

    Windows 98
    Windows 98 Second Edition
    Windows Millennium
    Windows 2000 Professional (Workstation)
    Windows XP (Home and Professional)

    The following operating systems are NOT supported:

    Windows 95
    Windows NT (any version)
    Mac OS
    Linux
    BEOS

    Minimum Hardware Requirements

    450 MHz Intel Pentium III or AMD Athlon processor
    96 MB of RAM
    4 speed CD / DVD drive
    700 MB of free hard disk space
    16 MB video card with DirectX 8.1 compatible drivers
    DirectX 8.1 compatible sound card
    Keyboard
    Mouse

    Recommended Hardware Requirements
    700(+) MHz Intel Pentium III or AMD Athlon processor
    128(+) MB of RAM
    8 speed CD / DVD drive
    700 MB of free hard disk space
    32(+) MB DirectX 8.1 hardware video card
    DirectX 8.1 compatible sound card with surround sound
    Gamepad (USB or Joystick Port)
    Keyboard
    Mouse

    _______________________________________________________________________

    GENERAL
    _________

    DirectX:
    Grand Theft Auto III requires Microsoft DirectX 8.1 to run. As a
    consequence we recommend that the video and sound drivers installed are
    also DirectX 8.1 compliant. Even better, use a true hardware DirectX
    8.0 / DirectX 8.1 card.

    Windows XP:
    We recommend manufacturer distributed drivers for Windows XP (i.e.
    drivers that expose the user controls for changing settings on the
    particular piece of hardware), instead of the default drivers installed
    by Microsoft as part of the machine setup process.

    Memory:
    Grand Theft Auto III requires at least 96 MB of memory to run. For
    optimal performance at least 128 MB is recommended (256 MB preferred).

    Running Applications:
    Grand Theft Auto III has been designed to take best advantage of the
    available machine it is running upon, therefore we recommend that you
    close down all applications before running Grand Theft Auto III.

    Video Memory:
    Grand Theft Auto III requires a video card with 16 MB of video memory
    or greater to run. Grand Theft Auto III will refuse to run if it is
    launched on a machine with less than 16 MB video memory.

    AMD K6/2 and K6/III processors:
    These AMD processors both play Grand Theft Auto III at too low a speed
    to be acceptable.

    _______________________________________________________________________

    INSTALLATION
    ______________

    Insert Grand Theft Auto III disc one into the CD / DVD drive.
    If you have Autoplay enabled then the setup routine will automatically
    launch.
    If you do not have Autoplay enabled, then use Explorer to navigate
    Grand Theft Auto III disc one, and manually launch setup.exe

    Footprint
    Grand Theft Auto III requires approximately 700 MB of hard disk space.

    Save Games
    Grand Theft Auto III uses the “My Documents” directory of the currently
    logged in user to store the “GTA3 USER FILES” directory. This is where
    we store save games. This was chosen to allow each user on Windows 2000
    or Windows XP to have their own saves.

    Uninstallation
    When Grand Theft Auto III is uninstalled, we do not delete the “MP3”,
    “SKINS” and “GTA3 USER FILES” directories. It is up to the user to
    remove these manually.

    _______________________________________________________________________

    CONFIGURATION
    _______________

    Sound Provider:
    The sound API selected inside Grand Theft Auto III options can effect
    game performance - try alternative sound providers to achieve better
    results. Try Software, MSS Fast, RSX, Direct Sound Hardware, Direct
    Sound Software.

    Dynamic Acoustic Modeling
    Turn off Dynamic Acoustic Modeling in the Sound Options for a small
    performance gain.

    Trails
    Turning off the Trails effect in Grand Theft Auto III display settings
    will help increase speed.

    Screen Resolution
    Selecting lower Screen Resolutions in Grand Theft Auto III display
    setup will allow faster gameplay on lower end machines. Also using 16
    bit color, instead of 32 bit color, will help in these circumstances.

    _______________________________________________________________________

    TROUBLESHOOTING
    _________________

    Windows XP + nVIDIA based cards (possibly other brands):
    We have found a possible problem with Windows XP that manifests itself
    as graphical problems both in the game menu and also during game play.
    We have traced this problem to be a Windows XP problem.
    Technically this problem is solved by the use of a newer version of
    d3d8.dll than is shipped on CD with Windows XP. (The version on the
    Windows XP CD that has problems is 5.1.26000.0 – versions tested
    without error include 5.1.2600.15 and 5.1.2600.29)
    Currently the only way we know to update this dll file is to install
    the Windows XP Patch: “The Computer Cannot Enter Standby or Hibernate
    If a Direct3D-Based Screen Saver Is Running (Q306676)” downloadable
    from the following Web Site:
    http://download.microsoft.com/download/whistler/Patch/Q306676/WXP/EN-
    US/Q306676_WXP_SP1_x86_ENU.exe.
    This update may in the future be available as part of an official
    Windows XP Service Pack, a Windows XP Compatibility Update, or possibly
    a DirectX 8.1 update.

    Power VR Kyro 2 video cards
    We have been unable to fully support this card due to the nature of
    rendering on this card, and as a consequence some texture effects do
    not display correctly, though these are minor. We recommend this video
    card is used with a 32 bit screen mode, as in 16 bit we discovered a
    rare depth buffer issue, which is solved in 32 bit. We would also
    recommend making the following settings changes:
    => Go to the advanced display properties dialogue
    Select the Direct 3D page, and create a new profile for gta3.exe,
    Then inside this profile:-
    DISABLE W buffer
    ENABLE external depth / stencil buffer format
    ENABLE Direct 3d / stencil buffer format
    ENABLE depth / stencil buffer format
    ENABLE depth / stencil buffer loading

    Aureal sound cards:
    We have noticed a lot of crashing problems reported with Aureal sound
    cards. This manufacturer has ceased trading and is not issuing new
    drivers. We have had many problems with supporting Aureal cards in the
    past, and with currently existing drivers these cannot be cured -
    though trying non-Aureal Sound Providers may prove to be more
    successful than the native Aureal Provider. (i.e. Software, MSS Fast,
    RSX, Direct Sound Hardware, Direct Sound Software).

    Motherboard based sound chips:
    We have found certain motherboard based sound chipsets do not report
    having a hardware sound buffer, and crash with Grand Theft Auto III. We
    found that running Microsoft’s “DXDIAG” and performing the sound tests,
    will present the user with an error message saying that a hardware
    buffer is not supported, and would you like to use a software buffer.
    Selecting a software buffer will allow this sound chipset to work with
    Grand Theft Auto III.

    Hard Disk Defrag
    If you are experiencing short, periodic slowdowns whilst driving, Grand
    Theft Auto III may be having trouble retrieving data at a fast enough
    rate from your hard disk. It is recommended that you run your systems
    Defragmentation utility regularly to allow optimum speed in the game’s
    performance.

    _______________________________________________________________________

    3D VIDEO DRIVERS
    __________________

    We recommend using the latest available Video drivers for your video
    card. Where available use the video chipset manufacturers “Reference”
    drivers in preference to video card manufacturer customized drivers or
    Microsoft WHQL certified drivers.

    Below for convenience are common video card manufacturer’s websites.
    Grand Theft Auto III may not support some or all video cards by a
    particular manufacturer. Inclusion of a manufacturer in this list does
    not mean there are any assurances of compatibility.

    3Dfx Interactive - http://www.3dfx.com/
    3Dlabs - http://www.3dlabs.com/
    Asus - http://www.asus.com/
    ATI - http://support.atitech.ca/
    Aztech Labs - http://www.aztechlabs.com/
    Canopus - http://www.canopuscorp.com/
    Creative Labs - http://www.creativelabs.com/
    Diamond Multimedia - http://www.diamondmm.com/
    Elsa Technology - http://www.elsa.de/
    Guillemot - http://www.guillemot.com/
    Hercules (see Guillemot) - http://www.guillemot.com/
    I/O Magic - http://www.iomagic.com/
    Jaton - http://www.jaton.com/
    Leadtek - http://www.leadtek.com/
    Matrox - http://www.matrox.com/
    NVIDIA - http://www.nvidia.com/
    Orchid (see Diamond MM) - http://www.diamondmm.com/
    SIII Incorporated - http://www.sIII.com/
    SiS - http://www.sis.com.tw/
    VIA Technologies - http://www.viatech.com/
    VideoLogic - http://www.videologic.com/

    _______________________________________________________________________

    This software and documentation
    Copyright © 2002 Rockstar Games.
     
  3. Vorpal

    Vorpal Guest

    Found the problem:

    Windows XP + nVIDIA based cards (possibly other brands):
    We have found a possible problem with Windows XP that manifests itself
    as graphical problems both in the game menu and also during game play.
    We have traced this problem to be a Windows XP problem.
    Technically this problem is solved by the use of a newer version of d3d8.dll than is shipped on CD with Windows XP. (The version on the Windows XP CD that has problems is 5.1.26000.0 – versions tested without error include 5.1.2600.15 and 5.1.2600.29) Currently the only way we know to update this dll file is to install the Windows XP Patch: “The Computer Cannot Enter Standby or Hibernate If a Direct3D-Based Screen Saver Is Running (Q306676)” downloadable from the following Web Site:
    http://download.microsoft.com/download/whistler/Patch/Q306676/WXP/EN-US/Q306676_WXP_SP1_x86_ENU.exe.
    This update may in the future be available as part of an official
    Windows XP Service Pack, a Windows XP Compatibility Update, or possibly a DirectX 8.1 update.