GeForce FX Go 5200 Inconsistancies I am running a P4 3.0GhzHT Toshiba laptop with 512Mb DDR SDRAM, a GeForce FX Go 5200 and Windows XP, and I've been experiencing strange inconsitancies in the performance of the videocard, especially during gaming. Halo - Incredibly horrible framerates (I'd estimate in the mid to low 20s, FPS wise) especially in open areas and in areas with several other moving entities. This is is in 640x480 with all settings set to off or low, depending on the setting. System Shock II - This may not be related to the video card, but SSII crashes after a variable amount of time never exceeding about 30 seconds and the crash usually occurs upon the triggering of some sort of automated motion (door opening, etc) but will still occur when doing nothing. Step Mania - Every so often this app will stutter, pausing for about 2 or 3 seconds and then starts again. This surprises me, because from my experience, SM is a very low-overhead app, due to the nature of the game. nVidia Dawn Demo - This is the strange thing, this app runs perfectly fine, with all of the anti-aitliasing all the way up and with all of the varying detail settings as far as they will go. Since this was optimised for the chipset, I can understand it running a bit smoother than an app that wasn't, but the difference is too huge for that alone to be the cause. I have gone through all of the settings in the advanced properties, but nothing seems to improve preformance. I have the most recent nVidia Drivers and DirectX v9.0. Is there a reasonable explanation for these massive differences in speed?