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Old December 15th, 2006 Top | #1
 
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Default What is needed for a Halo Dedicated Server, or a CSS dedicated server?

I know the system specs needed for such a server.
But i wonder what sort of internet is needed?
I assume, i can not run one on my comcast connection, i doubt i can even run one on a fios connection.
So tell me, how do these people make servers that don't lag?

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Old December 15th, 2006 Top | #2
 
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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

Yes you can run one on your cable connection. If you get lag just set min/max rates but usually this is not needed. The following info is dated but still applies for the most part in running a server lag free.

Command Center

Once there click on How To.
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Old December 15th, 2006 Top | #3
 
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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

Originally Posted by American Zombie View Post
Yes you can run one on your cable connection. If you get lag just set min/max rates but usually this is not needed. The following info is dated but still applies for the most part in running a server lag free.

Command Center

Once there click on How To.
Cool,
will have to look into that when i get back
Thanks

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Old December 15th, 2006 Top | #4
 
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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

I'd clear that with the Comcast EULA. Most residential plans (including FiOS) forbid hosting any services.
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Old December 15th, 2006 Top | #5

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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

Originally Posted by madmatt View Post
I'd clear that with the Comcast EULA. Most residential plans (including FiOS) forbid hosting any services.
While many providers forbid it, they wont ping on you and shut your connection down unless they see your connection using high bandwidth all the time...

Some of them have alerts to show when someone passes a certain threshold with regards to sending/recieving certain amounts of data in a given period:
I.E. days, weeks, months...

I have a friend who hosts CSS on his connection, and they have yet to ping him for it, although when he knows he wont be home he shuts the server down.

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Old December 15th, 2006 Top | #6
 
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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

Meh,
I dont care
we pay 52 dollars a month for comcast. im thinking that they wont care, i really have nobody in my entire town that uses high bandwith....

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Old December 15th, 2006 Top | #7

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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

You should care.

I had an episode once (won't get into details ) Where I lost my service for a few months and got slapped with a hefty fine for violating their EULA.

Oops

I paid the fine and nothing really came of it, was more of a misunderstanding really. They need no reason whatsoever to kill your connection if they feel you are operating outside of what is defined within your contract.

In all honesty, if "no one in your town" really uses bandwidth, that will make you stick out more if you are so high above everyone else with regards to upstream traffic.

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Old December 15th, 2006 Top | #8
 
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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

They dont care about my town...
So little amount of people we are just a blip on their radar.

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Old December 15th, 2006 Top | #9
 
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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

Ha, ha. You are so naive at times. OF COURSE THEY CARE ABOUT THE EULA AND BANDWIDTH USAGE!
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Old December 15th, 2006 Top | #10
 
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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

Didnt say they didnt,
i said they dont care about my town.
its too small to care about.

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Old January 26th, 2007 Top | #11

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Default Re: What is needed for a Halo Dedicated Server, or a CSS dedicated server?

I finally got my teamspeak server and CS:S server working.


Apparently the first hack I performed a long time ago wasn't good enough.



But really port forwarding for 27015-27022 UDP and TCP are enough, unless you want teamspeak. Windows Messenger Live works as well though if you have the bandwidth. And you can make fun of peeps asfter you have slaughtered them. Fun actually.

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